Nvidia works on “4D” Light-Field VR headset

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Nvidia Stanford VR headset

Nvidia and Stanford University work together on a new kind of virtual reality headset using Light-Field technology. It’s supposed to reduce motion-sickness drastically.

Do you remember our article on Stanfords research of a new type of Light-Field display for VR headsets? According to fudzilla.com, they cooperate with Nvidia working on a completely new VR headset using this very technology.

Basically, with todays VR headsets your eyes focus on the display rather than the actual picture, which results in motion-sickness. This might change with the work of Nvidia and Stanford, who have now revealed their approach: early prototypes use two displays separated by 5 millimetres. Thereby the headsets send entire “4D” images so that each eye can naturally disseminate focus between objects that are nearby and further away.

Nvidia-NE-LFD-VR

However, yet the prototypes do only provide resolutions of 640×800 pixels per eye, which simply does not result in great VR experiences. Good thing is, they are able to and, most likely, will change LCD panels for the better. A consumer product may be possible in three to five years, so they say.

What do you think about Nvidia and Stanford working together on this VR headset?